Stellaris events cheat

This is a searchable and complete list of Stellaris events and their IDs. These IDs are usually used with the event events ID command to trigger an event. For example, the command event syndaw.1000 will trigger the Machine Uprising event.

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  • ancrel.6130
    event ancrel.6130
    This event allows colonizing Holy Worlds and gives +150 permanent opinion from Holy Guardians.
  • precursor.598
    event precursor.598
    This event spawns the Yuht Home System.
  • distar.260
    event distar.260
    Required selection: Planet
    This event creates a pre-sapient species with the Docile Livestock trait on the planet.
  • ancrel.4000
    event ancrel.4000
    Required selection: Planet
    This event creates the Whispers in the Stone archaeology site.
  • utopia.3304
    event utopia.3304
    Option to form a covenant.
  • war_in_heaven.1000
    event war_in_heaven.1000
    Will awaken two fallen empires if none awakened.
  • country.1000
    event country.1000
  • precursor.98
    event precursor.98
    This event spawns the Vultraum Home System.
  • anomaly.95
    event anomaly.95
    Required selection: Ship or Starbase
    Can start the Solar Coordinates event if the Sol system exists somewhere in the galaxy.
  • unrest.4200
    event unrest.4200
    Required selection: Colony
    Targeted planet's population revolts and attempts to break away. Can be used on other empires.
  • anomaly.4166
    event anomaly.4166
    This event grants Master's Teachings: Warring States edict.
  • anomaly.4151
    event anomaly.4151
    This event grants Master's Teachings: Diplomatic Trust edict.
  • anomaly.4136
    event anomaly.4136
    This event grants Master's Teachings: The Greater Good edict.
  • anomaly.4141
    event anomaly.4141
    This event grants Master's Teachings: Philosophical Mindset edict.
  • colony_mod.101
    event colony_mod.101
    Required selection: Colony
    This event allows the recruitment of Titanic Beast armies.
  • distar.5006
    event distar.5006
    Required selection: Planet
    The selected planet is turned into a cracked world from where a Voidspawn hatches.
  • crisis.1200
    event crisis.1200
    This event requires the Unbidden.
  • crisis.1000
    event crisis.1000
  • utopia.3320
    event utopia.3320
    This event requires accepting the covenant in the previous event to work properly.
  • anomaly.3085
    event anomaly.3085
    Required selection: Ship or Starbase
    Event with small but permanent opinion effects.
  • colony.3008
    event colony.3008
    Required selection: Colony
    This event modifies the Dimensional Portal Job.
  • nomad.1
    event nomad.1
    Will not spawn if a Sentry Array is completed.
  • distar.3014
    event distar.3014
    This event creates an empire with a permanent -100 opinion modifier.
  • distar.3016
    event distar.3016
    This event creates an empire with a permanent +100 opinion modifier.
  • distar.13000
    event distar.13000
    This event does not require the L-Cluster but will open every L-Gate as well.
  • graygoo.1
    event graygoo.1
    This event requires the L-Cluster to work.
  • graygoo.100
    event graygoo.100
    This event requires the L-Cluster to work.
  • country.250
    event country.250
  • marauder.500
    event marauder.500
    Must select a Marauder Empire with the play command beforehand or YOU will become the Horde.
  • colony.3005
    event colony.3005
    Required selection: Colony
  • crisis.2000
    event crisis.2000
    This will skip the Ghost Signal events. Use "crisis.2005" to initiate the crisis' natural progression.
  • utopia.3190
    event utopia.3190
  • galcom.16
    event galcom.16
    Option to instantly create or join the Galactic Community.
  • crisis.1100
    event crisis.1100
    This event does not require the Unbidden.
  • colony.50
    event colony.50
    Required selection: Colony
  • country.1
    event country.1
  • distar.11000
    event distar.11000
    This event spawns a sealed L-Cluser.
  • galactic_features.401
    event galactic_features.401
  • galactic_features.403
    event galactic_features.403
  • fallen_empires_awakening.1
    event fallen_empires_awakening.1
    Must select a Fallen Empire with the play command beforehand or you will awaken.
  • crisis.71
    event crisis.71
    This event does not require the crisis or the Sentinels.
  • ancrel.10050
    event ancrel.10050
    This event unlocks the Initiate Yuht Cleansing Process decision.
  • crisis.50
    event crisis.50
    This event does not require the crisis but will add its sound effects.
  • country.200
    event country.200
  • crisis.199
    event crisis.199
    Immediately This event spawns Prethoryn invaders. Use "crisis.10" to initiate the crisis' natural progression.
  • anomaly.3040
    event anomaly.3040
    Required selection: Ship or Starbase
    Option to get two pirate raiders.
  • distar.1001
    event distar.1001
    This event creates a nearby system with the a Gaia World and a Stone Age civilization.
  • distar.172
    event distar.172
    Required selection: Fleet or Starbase
    Option to get the Brain Slug Host trait for some pops and leaders.
  • colony.3009
    event colony.3009
    Required selection: Colony
    This event modifies the Dimensional Portal Job.
  • marauder.85
    event marauder.85
    Must be triggered multiple times for each Marauder empire.
  • country.1100
    event country.1100
  • syndaw.1000
    event syndaw.1000
  • crisis.105
    event crisis.105
    Required selection: Fleet or Starbase
    This event spawns the Domesticated Prethoryn Queen.
  • anomaly.186
    event anomaly.186
    Required selection: Ship or Starbase
    With the right technology and AI policies you can resurrect them as a new colony or as a new empire.
  • distar.236
    event distar.236
    This event creates the Ketling Star Pack empire if the Ketling species exists.
  • distar.232
    event distar.232
    This event creates the Hetling species if the Junk Ratling systems exist.
  • precursor.1598
    event precursor.1598
    This event spawns the Irassian Home System.
  • utopia.3307
    event utopia.3307
    Option to form a covenant.
  • akx.8888
    event akx.8888
    Required selection: Fleet or Starbase
  • colony.3007
    event colony.3007
    Required selection: Colony
    This event modifies the Dimensional Portal Job.
  • country.50
    event country.50
  • anomaly.5001
    event anomaly.5001
    Required selection: Ship or Starbase
  • anomaly.4105
    event anomaly.4105
    Required selection: Ship or Starbase
    This event grants the Improved Energy Initiative edict.
  • precursor.1098
    event precursor.1098
    This event spawns the First League Home System.
  • galactic_features.301
    event galactic_features.301
    Required selection: Fleet or Starbase
  • utopia.3000
    event utopia.3000
    Works even if still on cooldown.
  • utopia.3308
    event utopia.3308
    Option to form a covenant.
  • anomaly.4051
    event anomaly.4051
    Required selection: Ship or Starbase
    This event grants the Improved Working Environment edict and positive modifiers.
  • utopia.3306
    event utopia.3306
    Option to form a covenant.
  • leviathans.3103
    event leviathans.3103
    Required selection: Fleet or Starbase
  • crisis.2400
    event crisis.2400
    This event does not require the crisis.
  • precursor.2098
    event precursor.2098
    This event spawns the Cybrex Home System.
  • story.207
    event story.207
  • utopia.3305
    event utopia.3305
    Option to form a covenant.
  • action.96
    event action.96
  • distar.1081
    event distar.1081
    Option to enable the recruitment of Azizian armies on a random owned world.
  • utopia.3021
    event utopia.3021
  • ancrel.10005
    event ancrel.10005
    This event unlocks a Fallen Empire building.
  • ancrel.10008
    event ancrel.10008
    This event unlocks a Fallen Empire building.
  • ancrel.10006
    event ancrel.10006
    This event unlocks a Fallen Empire building.
  • ancrel.10009
    event ancrel.10009
    This event unlocks a Fallen Empire building.
  • ancrel.10004
    event ancrel.10004
    This event unlocks a Fallen Empire building.
  • ancrel.10007
    event ancrel.10007
    This event unlocks a Fallen Empire building.
  • fallen_machine_empire.1
    event fallen_machine_empire.1
    Must select the Ancient Caretakers with the play command beforehand or you will awaken.
  • story.107
    event story.107
  • country.53
    event country.53
  • distar.2050
    event distar.2050
    This event spawns the Enigmatic Cache in the galaxy.
  • anomaly.4081
    event anomaly.4081
    Required selection: Ship or Starbase
    This event grants the Extensive Sensor Searches edict.
  • fallen_empires_tasks.1
    event fallen_empires_tasks.1
  • graygoo.400
    event graygoo.400
    Required selection: Fleet or Starbase
    Encounter Grey.