Using this command with any DebugType will display player’s name, coordinates in the world, owner, base eye height, rotation and instigator, as well as bonus information, depending on what DebugType you have used.
Debug types are: AI, AKAUDIOSOURCES, ANIMATION, BONES, CAMERA, CIRCUITS, COLLISION, FACTORY, FACTORYCONNNECTIONS, FORCEFEEDBACK, INPUT, NET, NONE, PHYSICS, POWER, RADIATION, RADIATIONSPHERES, Reset, SIGNIFICANCEMANAGER, TRACKS, TRAINCOUPLERS, TRAINS, VEHICLE, and WEAPON.
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