This is a searchable and complete list of Satisfactory debug types which are used with the command ShowDebug Debug type.
Cheat codes are entered in the console. Enable the console by pressing Ctrl Shift L. After enabling the console, you can open the console by pressing the § / ~ / ` key, which is usually located in the upper-left corner of the keyboard. (Press the § / ~ / ` again if you want the console to be opened in a larger window.)
WEAPON
Syntax: ShowDebug WEAPON
This debug type shows information regarding held weapons and tools.
VEHICLE
Syntax: ShowDebug VEHICLE
This debug type shows information on the vehicle the player is currently in including: speed, steering angle, throttle information, whether or not the brake is on, current gear, engine RPM, drag force being experienced and physics information about each wheel on the vehicle.
TRAINS
Syntax: ShowDebug TRAINS
This debug type shows information on the railroad subsystem pertaining to trains. Execute again to show default information.
TRAINCOUPLERS
Syntax: ShowDebug TRAINCOUPLERS
This debug type shows information regarding connections between train cars.
TRACKS
Syntax: ShowDebug TRACKS
This debug type shows information on the railroad subsystem pertaining to tracks. Execute again to show default information.
SIGNIFICANCEMANAGER
Syntax: ShowDebug SIGNIFICANCEMANAGER
This debug type shows information on the significance of sounds currently being played and their volume relative to each other.
Reset
Syntax: ShowDebug Reset
Hides all debug information, including default information.
RADIATIONSPHERES
Syntax: ShowDebug RADIATIONSPHERES
This debug type shows spheres where radiation would begin to affect the player. Execute again to show default information.
RADIATION
Syntax: ShowDebug RADIATION
This debug type shows information related to the radioactivity subsystem including; Number of radiation sources, emitters and levels of radiation emitted and player exposure level. Execute again to show default information.
POWER
Syntax: ShowDebug POWER
This debug type will cause the gameplay to lag.
PHYSICS
Syntax: ShowDebug PHYSICS
This debug type shows information about; Current player velocity components, total player speed, total player speed (2D), acceleration experienced by the player and other physics related information. This is all shown underneath default information.
NONE
Syntax: ShowDebug NONE
This debug type shows only default information, hiding the rest.
NET
Syntax: ShowDebug NET
This debug type shows multiplayer connection info.
INPUT
Syntax: ShowDebug INPUT
This debug type shows information about which input method is currently being used (keyboard or mouse) which key is being used, the input value of the input and the time the input has been executed. It also shows information pertaining to input stack. All of this information is shown underneath the default information.
FORCEFEEDBACK
Syntax: ShowDebug FORCEFEEDBACK
This debug type shows information about current force feedback values and what is contributing to that calculation underneath default information.
FACTORYCONNNECTIONS
Syntax: ShowDebug FACTORYCONNNECTIONS
This command causes extreme lag in the game. Use at your own risk. Execute again to show default information.
FACTORY
Syntax: ShowDebug FACTORY
This debug type shows number of player built structures (not including vehicles) in order from most to least.
COLLISION
Syntax: ShowDebug COLLISION
This debug type shows collision information.
CIRCUITS
Syntax: ShowDebug CIRCUITS
This debug type shows information regarding any power networks (circuits) in the world including; number of circuits, ID(s) and information about the circuits including; components, power produced, power consumed and fuse status. Execute again to show default information.
CAMERA
Syntax: ShowDebug CAMERA
This debug type shows extra information about the camera position underneath default information.
BONES
Syntax: ShowDebug BONES
This debug type shows information regarding bone connections and their orientation in non-static models.
ANIMATION
Syntax: ShowDebug ANIMATION
This debug type shows information regarding what frame of an animation is being played, the name of the animation, etc.
AKAUDIOSOURCES
Syntax: ShowDebug AKAUDIOSOURCES
This debug type shows the number of active audio sources and other information. Execute this command again to show default information.
AI
Syntax: ShowDebug AI
This debug type shows information regarding enemies and/or automated vehicles near the player.