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Tough Pokemon Moves

Moves that can be used by Pokemon with descriptions.

https://gamesref.com/i/q/gamesref__pokemon-moves?z=&ab=&e=&c=&m=&ai=&ah=&k=Tough&j=&i=&_n=25
Type
Category
Damage Class
Power
PP
Accuracy
Description
Barrage
15 20 85 Round objects are hurled at the target to strike two to five times in a row.
Acid Armor
20 The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Crabhammer
100 10 90 The target is hammered with a large pincer. Critical hits land more easily.
Fury Swipes
18 15 80 The target is raked with sharp claws or scythes quickly two to five times in a row.
Bonemerang
50 10 90 The user throws the bone it holds. The bone loops around to hit the target twice – coming and going.
Rock Slide
75 10 90 Large boulders are hurled at the opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch.
Super Fang
10 90 The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
Thief
60 25 100 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Curse
10 A move that works differently for the Ghost type than for all other types.
Spite
10 100 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Scary Face
10 100 The user frightens the target with a scary face to harshly lower its Speed stat.
Sludge Bomb
90 10 100 Unsanitary sludge is hurled at the target. This may also poison the target.
Octazooka
65 10 85 The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
Bone Rush
25 10 90 The user strikes the target with a hard bone two to five times in a row.
Sandstorm
10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Endure
10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Rollout
30 20 90 The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Magnitude
30 100 The user attacks everything around it with a ground-shaking quake. Its power varies.
Rain Dance
5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Crunch
80 15 100 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Ancient Power
60 5 100 The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Rock Smash
40 15 100 The user attacks with a punch. This may also lower the target's Defense stat.
Stockpile
20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit Up
10 100 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Swallow
10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Torment
15 100 The user torments and enrages the target, making it incapable of using the same move twice in a row.
Memento
10 100 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Focus Punch
150 20 100 The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Superpower
120 5 100 The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Revenge
60 10 100 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Endeavor
5 100 This attack move cuts down the target's HP to equal the user's HP.
Grudge
5 If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Arm Thrust
15 20 100 The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Muddy Water
90 10 85 The user attacks by shooting muddy water at the opposing Pokemon. This may also lower their accuracy.
Iron Defense
15 The user hardens its body's surface like iron, sharply raising its Defense stat.
Mud Shot
55 15 95 The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Rock Blast
25 10 90 The user hurls hard rocks at the target. Two to five rocks are launched in a row.
Fling
10 100 The user flings its held item at the target to attack. This move's power and effects depend on the item.
Rock Polish
20 The user polishes its body to reduce drag. This can sharply raise the Speed stat.
Lava Plume
80 15 100 The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Rock Wrecker
150 5 90 The user launches a huge boulder at the target to attack. The user can't move on the next turn.
Iron Head
80 15 100 The user slams the target with its steel-hard head. This may also make the target flinch.
Stone Edge
100 5 80 The user stabs the target from below with sharpened stones. Critical hits land more easily.
Bug Bite
60 20 100 The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Wood Hammer
120 15 100 The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Head Smash
150 5 80 The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
Spacial Rend
100 5 95 The user tears the target along with the space around it. Critical hits land more easily.
Crush Grip
5 100 The target is crushed with great force. The more HP the target has left, the greater this move's power.
Magma Storm
100 5 75 The target becomes trapped within a maelstrom of fire that rages for four to five turns.
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